Mercenary · Headhunters
Finish the job
Briefing
One of our pilots was supposed to bring a shipment back to us, but seems like he got into some trouble over at Pyro I, PYR1 L1, PYR1 L2 and others. Either he got his brains blasted all over the cockpit, or freaked out and ditched his ship. For his sake, I hope it’s the first one so I don’t have the hunt this asshole down. What’s important right now is that our cargo’s just sitting out there. If you’ve got a heavy-duty tractor beam and a decent ship, can you head over there and get our stuff? Chances are the assholes who attacked my pilot are still there, and I’m betting they’re pretty tough. If you get out alive, take the cargo to the freight elevator at Patch City, Checkmate and I’ll get you paid. Stows out.
What you'll face
5 ships across 2 groups. Where a slot draws from a pool, one of the listed ships spawns.
Cargo shipunmanned
Defenderscriminal
Wave 1 · 2 ships
Wave 2 · 2 ships
Reward
Paid in aUEC only · 61,500
Where
System
Pyro
Starts around
Pyro I, PYR1 L1, PYR1 L2, PYR1 L3, PYR1 L4, PYR1 L5, Monox, PYR2 L1 +80 more
Deliver to
Patch City, Checkmate
To accept it
Standing
Contractor → Elite Contractor
Cooldown
45 min
No second try if you fail it
Fan-made, compiled from community data. Always confirm in-game · rewards and requirements change between patches.