Mercenary · Citizens For Prosperity
Crucial Supplies Need Retrieving
Briefing
We were in the process of delivering an urgent shipment to the folks over at Patch City, Checkmate when our pilot ran into a group of outlaws. They tried to run, but it was already too late. There is silver lining though. The trackers are showing the cargo is still intact, located at Pyro, Pyro System, Pyro I and others. There's a good chance the outlaws are guarding it while they locate a ship big enough to transport everything. While I don't want to risk losing another pilot, the need of the cargo aboard is desperate enough that it justifies the decision to send someone to recover it. This won't be easy, these outlaws showed our pilot no mercy. You'll need to take them out first before getting the cargo back. Bring a ship that can store max scu cargo containers and a heavy-duty tractor beam for the moving. Deliver it to the freight elevator at Patch City, Checkmate and let's make this right. Fly safe, Lima Endicott Lead Dispatcher Citizens for Prosperity
Part of the line that starts with Establishing Security.
What you'll face
8 ships across 2 groups. Where a slot draws from a pool, one of the listed ships spawns.
Cargo shipunmanned
Defenderscriminal
Wave1 · 2 ships
Wave2 · 2 ships
Wave3 · 3 ships
Reward
Blueprint pool · one at random
+2 more in the pool
Where
System
Pyro
Starts around
Pyro, Pyro System, Pyro I, Monox, Bloom, Pyro IV, Pyro V, Terminus +82 more
Deliver to
Patch City, Checkmate
To accept it
Standing
Contractor → Elite Contractor
Cooldown
45 min
No second try if you fail it
Fan-made, compiled from community data. Always confirm in-game · rewards and requirements change between patches.