Mercenary · Headhunters
Jackpot
Briefing
Looking for a hauler to pick up some cargo for me. Thing is, there’s a catch. The cargo’s in the back of an abandoned ship located at Pyro I, PYR1 L1, PYR1 L2 and others. As you may have figured, this ain’t our cargo, but it sure as hell doesn’t deserve to go to anyone else. I’ll be damned if those CFP assholes get their hands on it before we do. Be lucky as hell if we were the first to know about this, but I’d wager there’s gonna be more ships swarming around there than flies on a kopion carcass. If you got some pals you can trust, bring them along and ghost those assholes. And don’t forget your heavy-duty tractor beam of course. You manage to get that cargo and bring it to the freight elevator at Patch City, Checkmate, I can get you a nice cut of the sale. Stows out.
What you'll face
8 ships across 2 groups. Where a slot draws from a pool, one of the listed ships spawns.
Cargo shipunmanned
Defenderscriminal
Wave 1 · 2 ships
Wave 2 · 2 ships
Wave 3 · 3 ships
Reward
Paid in aUEC only · 122,750
Where
System
Pyro
Starts around
Pyro I, PYR1 L1, PYR1 L2, PYR1 L3, PYR1 L4, PYR1 L5, Monox, PYR2 L1 +80 more
Deliver to
Patch City, Checkmate
To accept it
Standing
Sr. Contractor → Elite Contractor
Cooldown
45 min
No second try if you fail it
Fan-made, compiled from community data. Always confirm in-game · rewards and requirements change between patches.