Mercenary · Headhunters
Crash some ships
Briefing
A lotta wannabe gangs have stepped to the Headhunters over the years thinking that they could force their way into the system. We're still here. They aren't. But it seems the survivors of these groups have decided to band together and try again. Guess some people never learn. Latest group hit a couple of our convoys while on supply runs. Shouldn't be a surprise that the Judge wants to stomp them out quick. We've learned they're out near Pyro IV, Pyro V, Ignis and others and likely rearming for another attack. We want you to go there and make them wish they died with their old gang. Stows out
What you'll face
6 ships across 4 groups. Where a slot draws from a pool, one of the listed ships spawns.
Targetcriminal
Targets · 1 ships
Defenderscriminal
Defenders · 2 ships
Targetcriminal
Targets · 1 ships
Defenderscriminal
Defenders · 2 ships
Reward
Blueprint pool · one at random
Where
System
Pyro
Starts around
Pyro IV, Pyro V, Ignis, Vatra, Adir, Fairo, Fuego, Vuur +23 more
To accept it
Standing
Veteran Contractor → Elite Contractor
Cooldown
45 min
No second try if you fail it
Fan-made, compiled from community data. Always confirm in-game · rewards and requirements change between patches.