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Contracts

Mercenary · Headhunters

Worth the trouble

Illegal Shareable
226,000
aUEC payout
33 min
Time limit
6,848
aUEC per minute
10
Ships you meet

Briefing

This’ll be a fun one for you. We just got word that a transport ship has broken down at Pyro I, PYR1 L1, PYR1 L2 and others. Only problem is, every skag and their mother seems to know about it. Place is crawling with all kinds of outlaws trying to get their hands on the cargo onboard. That’s where you come in. If you can get your best pilots together and a heavy-duty tractor beam you can take out the competition and snag the cargo. It ain’t gonna be easy though. One of my scouts said the assholes guarding this ship have got some serious tech on them. I’ve already got a buyer waiting, you just need to take the cargo to the freight elevator at Patch City, Checkmate and I’ll send you the creds. Stows out.

What you'll face

10 ships across 2 groups. Where a slot draws from a pool, one of the listed ships spawns.

Reward

Paid in aUEC only · 226,000

Where

System

Pyro

Starts around

Pyro I, PYR1 L1, PYR1 L2, PYR1 L3, PYR1 L4, PYR1 L5, Monox, PYR2 L1 +80 more

Deliver to

Patch City, Checkmate

To accept it

Standing

Head Contractor → Elite Contractor

Cooldown

45 min

No second try if you fail it

Find crew for this contract

Fan-made, compiled from community data. Always confirm in-game · rewards and requirements change between patches.