Mercenary · Headhunters
Tactical Strike
Briefing
Some folks don’t seem happy with us. Got word that several sub-capital ships and a number of escorts are targeting our ops. Figured the best way to keep ‘em from causing us trouble is to hit them before they hit us. We got eyes on a target that’s part of this squad, and it looks like they regularly pass by Stanton, Hurston, HUR L1 and others, a spot tailor made for a surprise attack. A nearby emission cloud can hide you and anyone you bring along for muscle. No sugarcoating it. This ain’t gonna be easy. But the payoff should make it worth your while. Finish the job and the main contractor gets a bonus 12 Council Scrip. Plus, who knows what kinda good stuff you’ll find floating in all that wreckage. Stows out.
What you'll face
6–9 ships across 3 groups. Where a slot draws from a pool, one of the listed ships spawns.
Scoutscriminal
Wave1 · 4–7 ships
Targetcriminal
Ship to protectuee
Allies · 1 ships
Reward
Items
Where
System
Stanton
Starts around
Stanton, Hurston, HUR L1, HUR L2, HUR L3, HUR L4, HUR L5, Arial +27 more
To accept it
Standing
Rank IV
Cooldown
15 min
Fan-made, compiled from community data. Always confirm in-game · rewards and requirements change between patches.