Mercenary · Citizens For Prosperity
Patrol Extremely Dangerous Sector
Briefing
After weeks of seeing crime rates increase, we’ve been able to identify a sector that we believe to be the source of the outlaw activity that has been leeching into the surrounding areas. While it would be too much to expect to eradicate all threats, we believe that by sending combat patrols into the area we might be able to start reversing this worrisome trend. Our in-house combat analysts recommend bringing around three wingmen in combat-ready ships to confront any hostile forces you might encounter. Once you’ve accepted this contract, make your way to the location marker on your HUD and scan the waypoints along the route. After all of them have been secured, the main contractor will get a bonus of 24 MG Scrip. Lima Endicott Lead Dispatcher Citizens for Prosperity
Part of the line that starts with Establishing Security.
What you'll face
46–53 ships across 8 groups. Where a slot draws from a pool, one of the listed ships spawns.
Targetcriminal
Targets · 10–12 ships
Targetcriminal
Targets · 10–12 ships
Ship to protectcivilian
ShipToDefend · 1 ships
Ship to protectcriminal
Targets · 9–13 ships
Reinforcementscriminal
Targets · 10–12 ships
Ace pilotcriminal
AcePilotShip · 1 ships
Ship to protectcivilian
FriendlyProbe · 1 ships
Hostilesninetails
HostileProbe · 1 ships
Reward
Items
Where
System
Nyx
Starts around
Nyx, @generic_locations_blank, Nyx I, Nyx II, Nyx III, Nyx System
To accept it
Standing
Head Contractor → Elite Contractor
Cooldown
15 min
Fan-made, compiled from community data. Always confirm in-game · rewards and requirements change between patches.