Mercenary · Eckhart Security
Time to Teach a Lesson
Briefing
ECKHART SECURITY, LLC. CONTRACTS & DISPATCH CONTRACT TYPE: Ship Ambush APPROVAL CODE = approval code FOR IMMEDIATE PROCESSING A client of ours has been receiving anonymous threats in an attempt to blackmail them, and after a bit of leg work on our part, we’ve managed to trace it back to an individual who pilots a particular target. The client wants us to take care of this blackmailer before they have a chance to make good. Based on our assessment, the target shouldn’t be too difficult to handle. They fly by Nyx, @generic_locations_blank, Nyx I and others on the regular, which has an emission cloud that’s an ideal spot to power down your ship and lie in wait. Sometimes the target is alone but they often travel with other single-seat ships as protection. Best be strategic when you launch your ambush or the target could have a chance to get away. We don’t want to lose this one. We’ll alert other contractors in the area of the ambush so they can come help once it pops off. Payment will be issued upon successful completion of contract. The client has also added a bonus payment of 3 MG Scrip for the main contractor. This contract is non-negotiable. This message may contain confidential, proprietary, privileged and/or private information. The information is intended to be for the use of the individual or entity designated above.
Part of the line that starts with Security Contractor Evaluation.
What you'll face
6–7 ships across 3 groups. Where a slot draws from a pool, one of the listed ships spawns.
Scoutscriminal
Wave1 · 3–4 ships
Targetcriminal
Ship to protectcivilian
Allies · 2 ships
Reward
Items
Blueprint pool · one at random
Where
System
Nyx
Starts around
Nyx, @generic_locations_blank, Nyx I, Nyx II, Nyx III, Nyx System
To accept it
Standing
Jr. Contractor → Elite Contractor
Cooldown
15 min
Fan-made, compiled from community data. Always confirm in-game · rewards and requirements change between patches.