Mercenary · Citizens For Prosperity
Clear CFP Route of Hostiles
Briefing
To help protect our pilots, Citizens for Prosperity will often recommend the use of less traditional routes through the system. However, it seems that a gang of outlaws has gotten word and has begun to stage repeated ambushes along one such flightpath. Rather than just go around the problem and risk it persisting along the new route, we feel it we be prudent to meet these outlaws head on. You and whatever support ships you enlist will head to Pyro, Pyro I, Monox and others and neutralize any hostiles you find laying in wait there. They have been known to operate in smaller packs, so it's vital that you wait until all of the hostiles have been dealt with. Your assistance is much appreciated, Lima Endicott Lead Dispatcher Citizens for Prosperity
Part of the line that starts with Establishing Security.
What you'll face
12 ships across one group. Where a slot draws from a pool, one of the listed ships spawns.
Hostilescriminal
Wave 1 · 2 ships
Wave 2 · 6 ships
Reward
Paid in aUEC only · 68,750
Where
System
Pyro
Starts around
Pyro, Pyro I, Monox, Bloom, Pyro IV, Pyro V, Terminus, PYR1 L1 +81 more
To accept it
Standing
Jr. Contractor → Elite Contractor
No second try if you fail it
Fan-made, compiled from community data. Always confirm in-game · rewards and requirements change between patches.