Mercenary · Headhunters
Hunt Some Heads
Briefing
Got some asshole’s trying to push us out of the system. You up for pushing back? See, there are some folks who really don’t want us here, and have started sending out hunting parties of five to seven ships, often with a bigger gun ship, to places where we’re building up our presence. Time for us to show that we’re here to stay. I’ve strung together a few spots starting at the location marker on your HUD where we’re seeing the most hostile encounters. Need you to visit each one and scan to see if we can bait them into a fight. Know this is going to be a hard one, so don't be cocky and try to go it alone. If I were you, I'd bring at least three friends onboard for support. To make it worth your while, I'm promising a bonus of 16 Council Scrip to the main contractor that pulls it off. - Stows
What you'll face
39–49 ships across 8 groups. Where a slot draws from a pool, one of the listed ships spawns.
Targetcriminal
Targets · 9–11 ships
Targetcriminal
Targets · 9–11 ships
Ship to protectcivilian
ShipToDefend · 1 ships
Ship to protectcriminal
Targets · 8–12 ships
Reinforcementscriminal
Targets · 9–11 ships
Ace pilotcriminal
AcePilotShip · 1 ships
Ship to protectcivilian
FriendlyProbe · 1 ships
Hostilesninetails
HostileProbe · 1 ships
Reward
Items
Where
System
Stanton
Starts around
Stanton, Hurston, Crusader, ArcCorp, microTech
To accept it
Standing
Rank V
Cooldown
15 min
Fan-made, compiled from community data. Always confirm in-game · rewards and requirements change between patches.