Mercenary · Headhunters
Taking what’s ours
Briefing
Managed to intercept a ship carrying some goods over at Pyro I, PYR1 L1, PYR1 L2 and others but we hit a snag - our guys didn’t have enough space in their ships to store it. You wanna make some quick creds? Head over there and grab the stuff. Could be a few scavs there by now so be on your guard. Just don’t forget to bring a heavy-duty tractor beam as that shit’s heavy. When you’re done, drop it off at the freight elevator at Patch City, Checkmate and we’ll take care of the rest. Stows out.
What you'll face
4 ships across 2 groups. Where a slot draws from a pool, one of the listed ships spawns.
Cargo shipunmanned
Defenderscriminal
Wave 1 · 2 ships
Wave 2 · 1 ship
Reward
Paid in aUEC only · 32,750
Where
System
Pyro
Starts around
Pyro I, PYR1 L1, PYR1 L2, PYR1 L3, PYR1 L4, PYR1 L5, Monox, PYR2 L1 +80 more
Deliver to
Patch City, Checkmate
To accept it
Standing
Jr. Contractor → Elite Contractor
Cooldown
45 min
No second try if you fail it
Fan-made, compiled from community data. Always confirm in-game · rewards and requirements change between patches.