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Ship Loadout
Swap parts, read the numbers, see where to buy.
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LoadoutsSign in and they stay forever.
Carrack as sold
Anvil Aerospace Carrack, expedition: 6,543 burst DPS, 88,000 hull HP, 144,000 shield HP, 532 Mm/s quantum, 456 SCU. Change any component above to see how the numbers move, where the new part is sold and what the whole build costs.
Carrack loadout, how the numbers work
What is burst DPS?
The damage per second a ship puts out at full fire rate, before any weapon runs out of heat or energy. It is the number to compare loadouts at a glance.
What is sustained DPS?
The average damage per second over a weapon's full cycle. Ballistic guns fire until they overheat, then cool down; energy guns drain their capacitor pool, then recharge it. Sustained DPS accounts for both pauses.
Why does alpha damage matter?
Alpha is the damage of one shot. Every hull has an armor threshold: a shot with alpha below it is deflected and does not get through. A high fire rate with tiny shots can be useless against a heavily armored ship.
Where do the numbers come from?
From the game files of the current Alpha, through the Star Citizen wiki: fire modes, heat, capacitors, shields, armor, power pips and quantum drive parameters. Shop prices come from in-game terminals and refresh every week.
How do I save or share a build?
The link is the build: copy it and it opens the exact same setup. Signed in, the five loadout slots stay on your account and Save to My Fleet adds the ship to your fleet with this loadout.